Booleans Macintosh Windows WWW When deciding upon which platform the scenario should be executed. IF Macintosh SoundStart Hello_world ELSE SoundStart Mistake END Button When deciding if the mouse button is pressed or not. IF Button The button is presssed ELSE The button is released END Numerics SceneWidth SceneHeigth Scenario width and height. MouseH MouseV Actual coordinates based on the mouse in the scenario window. MoveObject MySelf,MouseH-20,MouseV-20 DeltaH (_Delta_H in the Beta scenario before 2508) DeltaV (_Delta_V in the Beta scenario before 2508) These two coordinates (in pixels) are variables that can be read once the mouse have moved an object. They are automatically opened by Katabounga if an object is moved WITH LIMITED OBJECT. If no limited object is defined, these values are undefined (no values). Random (Random in the Beta scenario beofre 2508) This predefined varaible contains a random variable between 0 and 255. ScreenTime (_ScreenTime in the Beta scenario before 2508) SceneTime (_TimeScenario in the Beta scenario before 2508) Back in time (in seconds) from the current screen or from the scenario. The texts ScreenName Current screen name. FolderName The name of the sequence in which the script is located. This is if the script is in an object, which is in a screen within a sequence. MyName Name of the object upon which the script is located. Undefined if the script is elsewhere than on an object. The objects MySelf Defines the object upon which the script is found. It refers to the object "My self". This expression can be used each time the object containing the script command is specified. SizeObject MySelf,100,100 .left .top .right .bottom These suffixes define the object's coordinates. MoveObject Image,Image.left+10,Image.Top+20